To download uthash, follow this link back to the GitHub project page. Back to my other projects.
A hash in C
This document is written for C programmers. Since you’re reading this, chances are that you know a hash is used for looking up items using a key. In scripting languages, hashes or "dictionaries" are used all the time. In C, hashes don’t exist in the language itself. This software provides a hash table for C structures.
What can it do?
This software supports these operations on items in a hash table:
-
add/replace
-
find
-
delete
-
count
-
iterate
-
sort
Is it fast?
Add, find and delete are normally constant-time operations. This is influenced by your key domain and the hash function.
This hash aims to be minimalistic and efficient. It’s around 1000 lines of C. It inlines automatically because it’s implemented as macros. It’s fast as long as the hash function is suited to your keys. You can use the default hash function, or easily compare performance and choose from among several other built-in hash functions.
Is it a library?
No, it’s just a single header file: uthash.h
. All you need to do is copy
the header file into your project, and:
#include "uthash.h"
Since uthash is a header file only, there is no library code to link against.
C/C++ and platforms
This software can be used in C and C++ programs. It has been tested on:
-
Linux
-
Windows using Visual Studio 2008 and 2010
-
Solaris
-
OpenBSD
-
FreeBSD
-
Android
Test suite
To run the test suite, enter the tests
directory. Then,
-
on Unix platforms, run
make
-
on Windows, run the "do_tests_win32.cmd" batch file. (You may edit the batch file if your Visual Studio is installed in a non-standard location).
BSD licensed
This software is made available under the revised BSD license. It is free and open source.
Download uthash
Follow the links on https://github.com/troydhanson/uthash to clone uthash or get a zip file.
Getting help
Please use the uthash Google Group to ask questions. You can email it at uthash@googlegroups.com.
Contributing
You may submit pull requests through GitHub. However, the maintainers of uthash value keeping it unchanged, rather than adding bells and whistles.
Extras included
Three "extras" come with uthash. These provide lists, dynamic arrays and strings:
-
utlist.h provides linked list macros for C structures.
-
utarray.h implements dynamic arrays using macros.
-
utstring.h implements a basic dynamic string.
History
I wrote uthash in 2004-2006 for my own purposes. Originally it was hosted on SourceForge. Uthash was downloaded around 30,000 times between 2006-2013 then transitioned to GitHub. It’s been incorporated into commercial software, academic research, and into other open-source software. It has also been added to the native package repositories for a number of Unix-y distros.
When uthash was written, there were fewer options for doing generic hash tables in C than exist today. There are faster hash tables, more memory-efficient hash tables, with very different API’s today. But, like driving a minivan, uthash is convenient, and gets the job done for many purposes.
As of July 2016, uthash is maintained by Arthur O’Dwyer.
Your structure
In uthash, a hash table is comprised of structures. Each structure represents a key-value association. One or more of the structure fields constitute the key. The structure pointer itself is the value.
#include "uthash.h"
struct my_struct {
int id; /* key */
char name[10];
UT_hash_handle hh; /* makes this structure hashable */
};
Note that, in uthash, your structure will never be moved or copied into another location when you add it into a hash table. This means that you can keep other data structures that safely point to your structure-- regardless of whether you add or delete it from a hash table during your program’s lifetime.
The key
There are no restrictions on the data type or name of the key field. The key can also comprise multiple contiguous fields, having any names and data types.
Unique keys
As with any hash, every item must have a unique key. Your application must
enforce key uniqueness. Before you add an item to the hash table, you must
first know (if in doubt, check!) that the key is not already in use. You
can check whether a key already exists in the hash table using HASH_FIND
.
The hash handle
The UT_hash_handle
field must be present in your structure. It is used for
the internal bookkeeping that makes the hash work. It does not require
initialization. It can be named anything, but you can simplify matters by
naming it hh
. This allows you to use the easier "convenience" macros to add,
find and delete items.
A word about memory
Overhead
The hash handle consumes about 32 bytes per item on a 32-bit system, or 56 bytes
per item on a 64-bit system. The other overhead costs-- the buckets and the
table-- are negligible in comparison. You can use HASH_OVERHEAD
to get the
overhead size, in bytes, for a hash table. See Macro Reference.
How clean up occurs
Some have asked how uthash cleans up its internal memory. The answer is simple: when you delete the final item from a hash table, uthash releases all the internal memory associated with that hash table, and sets its pointer to NULL.
Hash operations
This section introduces the uthash macros by example. For a more succinct listing, see Macro Reference.
Declare the hash
Your hash must be declared as a NULL
-initialized pointer to your structure.
struct my_struct *users = NULL; /* important! initialize to NULL */
Add item
Allocate and initialize your structure as you see fit. The only aspect
of this that matters to uthash is that your key must be initialized to
a unique value. Then call HASH_ADD
. (Here we use the convenience macro
HASH_ADD_INT
, which offers simplified usage for keys of type int
).
void add_user(int user_id, char *name) {
struct my_struct *s;
s = malloc(sizeof *s);
s->id = user_id;
strcpy(s->name, name);
HASH_ADD_INT(users, id, s); /* id: name of key field */
}
The first parameter to HASH_ADD_INT
is the hash table, and the
second parameter is the name of the key field. Here, this is id
. The
last parameter is a pointer to the structure being added.
Key must not be modified while in-use
Once a structure has been added to the hash, do not change the value of its key. Instead, delete the item from the hash, change the key, and then re-add it.
Checking uniqueness
In the example above, we didn’t check to see if user_id
was already a key
of some existing item in the hash. If there’s any chance that duplicate keys
could be generated by your program, you must explicitly check the uniqueness
before adding the key to the hash. If the key is already in the hash, you can
simply modify the existing structure in the hash rather than adding the item.
It is an error to add two items with the same key to the hash table.
Let’s rewrite the add_user
function to check whether the id is in the hash.
Only if the id is not present in the hash, do we create the item and add it.
Otherwise we just modify the structure that already exists.
void add_user(int user_id, char *name) {
struct my_struct *s;
HASH_FIND_INT(users, &user_id, s); /* id already in the hash? */
if (s == NULL) {
s = (struct my_struct *)malloc(sizeof *s);
s->id = user_id;
HASH_ADD_INT(users, id, s); /* id: name of key field */
}
strcpy(s->name, name);
}
Why doesn’t uthash check key uniqueness for you? It saves the cost of a hash lookup for those programs which don’t need it- for example, programs whose keys are generated by an incrementing, non-repeating counter.
However, if replacement is a common operation, it is possible to use the
HASH_REPLACE
macro. This macro, before adding the item, will try to find an
item with the same key and delete it first. It also returns a pointer to the
replaced item, so the user has a chance to de-allocate its memory.
Passing the hash pointer into functions
In the example above users
is a global variable, but what if the caller wanted
to pass the hash pointer into the add_user
function? At first glance it would
appear that you could simply pass users
as an argument, but that won’t work
right.
/* bad */
void add_user(struct my_struct *users, int user_id, char *name) {
...
HASH_ADD_INT(users, id, s);
}
You really need to pass a pointer to the hash pointer:
/* good */
void add_user(struct my_struct **users, int user_id, char *name) { ...
...
HASH_ADD_INT(*users, id, s);
}
Note that we dereferenced the pointer in the HASH_ADD
also.
The reason it’s necessary to deal with a pointer to the hash pointer is simple: the hash macros modify it (in other words, they modify the pointer itself not just what it points to).
Replace item
HASH_REPLACE
macros are equivalent to HASH_ADD macros except they attempt
to find and delete the item first. If it finds and deletes an item, it will
also return that items pointer as an output parameter.
Find item
To look up a structure in a hash, you need its key. Then call HASH_FIND
.
(Here we use the convenience macro HASH_FIND_INT
for keys of type int
).
struct my_struct *find_user(int user_id) {
struct my_struct *s;
HASH_FIND_INT(users, &user_id, s); /* s: output pointer */
return s;
}
Here, the hash table is users
, and &user_id
points to the key (an integer
in this case). Last, s
is the output variable of HASH_FIND_INT
. The
final result is that s
points to the structure with the given key, or
is NULL
if the key wasn’t found in the hash.
Note
|
The middle argument is a pointer to the key. You can’t pass a literal key
value to HASH_FIND . Instead assign the literal value to a variable, and pass
a pointer to the variable. |
Delete item
To delete a structure from a hash, you must have a pointer to it. (If you only
have the key, first do a HASH_FIND
to get the structure pointer).
void delete_user(struct my_struct *user) {
HASH_DEL(users, user); /* user: pointer to deletee */
free(user); /* optional; it's up to you! */
}
Here again, users
is the hash table, and user
is a pointer to the
structure we want to remove from the hash.
uthash never frees your structure
Deleting a structure just removes it from the hash table-- it doesn’t free
it. The choice of when to free your structure is entirely up to you; uthash
will never free your structure. For example when using HASH_REPLACE
macros,
a replaced output argument is returned back, in order to make it possible for
the user to de-allocate it.
Delete can change the pointer
The hash table pointer (which initially points to the first item added to the
hash) can change in response to HASH_DEL
(i.e. if you delete the first item
in the hash table).
Iterative deletion
The HASH_ITER
macro is a deletion-safe iteration construct which expands
to a simple for loop.
void delete_all() {
struct my_struct *current_user, *tmp;
HASH_ITER(hh, users, current_user, tmp) {
HASH_DEL(users, current_user); /* delete; users advances to next */
free(current_user); /* optional- if you want to free */
}
}
All-at-once deletion
If you only want to delete all the items, but not free them or do any per-element clean up, you can do this more efficiently in a single operation:
HASH_CLEAR(hh, users);
Afterward, the list head (here, users
) will be set to NULL
.
Count items
The number of items in the hash table can be obtained using HASH_COUNT
:
unsigned int num_users;
num_users = HASH_COUNT(users);
printf("there are %u users\n", num_users);
Incidentally, this works even if the list head (here, users
) is NULL
, in
which case the count is 0.
Iterating and sorting
You can loop over the items in the hash by starting from the beginning and
following the hh.next
pointer.
void print_users() {
struct my_struct *s;
for (s = users; s != NULL; s = s->hh.next) {
printf("user id %d: name %s\n", s->id, s->name);
}
}
There is also an hh.prev
pointer you could use to iterate backwards through
the hash, starting from any known item.
Deletion-safe iteration
In the example above, it would not be safe to delete and free s
in the body
of the for loop, (because s
is dereferenced each time the loop iterates).
This is easy to rewrite correctly (by copying the s->hh.next
pointer to a
temporary variable before freeing s
), but it comes up often enough that a
deletion-safe iteration macro, HASH_ITER
, is included. It expands to a
for
-loop header. Here is how it could be used to rewrite the last example:
struct my_struct *s, *tmp;
HASH_ITER(hh, users, s, tmp) {
printf("user id %d: name %s\n", s->id, s->name);
/* ... it is safe to delete and free s here */
}
If you’re using uthash in a C++ program, you need an extra cast on the for
iterator, e.g., s = static_cast<my_struct*>(s->hh.next)
.
Sorting
The items in the hash are visited in "insertion order" when you follow the
hh.next
pointer. You can sort the items into a new order using HASH_SORT
.
HASH_SORT(users, name_sort);
The second argument is a pointer to a comparison function. It must accept two
pointer arguments (the items to compare), and must return an int
which is
less than zero, zero, or greater than zero, if the first item sorts before,
equal to, or after the second item, respectively. (This is the same convention
used by strcmp
or qsort
in the standard C library).
int sort_function(void *a, void *b) {
/* compare a to b (cast a and b appropriately)
* return (int) -1 if (a < b)
* return (int) 0 if (a == b)
* return (int) 1 if (a > b)
*/
}
Below, name_sort
and id_sort
are two examples of sort functions.
int by_name(const struct my_struct *a, const struct my_struct *b) {
return strcmp(a->name, b->name);
}
int by_id(const struct my_struct *a, const struct my_struct *b) {
return (a->id - b->id);
}
void sort_by_name() {
HASH_SORT(users, by_name);
}
void sort_by_id() {
HASH_SORT(users, by_id);
}
When the items in the hash are sorted, the first item may change position. In
the example above, users
may point to a different structure after calling
HASH_SORT
.
A complete example
We’ll repeat all the code and embellish it with a main()
function to form a
working example.
If this code was placed in a file called example.c
in the same directory as
uthash.h
, it could be compiled and run like this:
cc -o example example.c
./example
Follow the prompts to try the program.
#include <stdio.h> /* printf */
#include <stdlib.h> /* atoi, malloc */
#include <string.h> /* strcpy */
#include "uthash.h"
struct my_struct {
int id; /* key */
char name[21];
UT_hash_handle hh; /* makes this structure hashable */
};
struct my_struct *users = NULL;
void add_user(int user_id, const char *name)
{
struct my_struct *s;
HASH_FIND_INT(users, &user_id, s); /* id already in the hash? */
if (s == NULL) {
s = (struct my_struct*)malloc(sizeof *s);
s->id = user_id;
HASH_ADD_INT(users, id, s); /* id is the key field */
}
strcpy(s->name, name);
}
struct my_struct *find_user(int user_id)
{
struct my_struct *s;
HASH_FIND_INT(users, &user_id, s); /* s: output pointer */
return s;
}
void delete_user(struct my_struct *user)
{
HASH_DEL(users, user); /* user: pointer to deletee */
free(user);
}
void delete_all()
{
struct my_struct *current_user;
struct my_struct *tmp;
HASH_ITER(hh, users, current_user, tmp) {
HASH_DEL(users, current_user); /* delete it (users advances to next) */
free(current_user); /* free it */
}
}
void print_users()
{
struct my_struct *s;
for (s = users; s != NULL; s = (struct my_struct*)(s->hh.next)) {
printf("user id %d: name %s\n", s->id, s->name);
}
}
int by_name(const struct my_struct *a, const struct my_struct *b)
{
return strcmp(a->name, b->name);
}
int by_id(const struct my_struct *a, const struct my_struct *b)
{
return (a->id - b->id);
}
const char *getl(const char *prompt)
{
static char buf[21];
char *p;
printf("%s? ", prompt); fflush(stdout);
p = fgets(buf, sizeof(buf), stdin);
if (p == NULL || (p = strchr(buf, '\n')) == NULL) {
puts("Invalid input!");
exit(EXIT_FAILURE);
}
*p = '\0';
return buf;
}
int main()
{
int id = 1;
int running = 1;
struct my_struct *s;
int temp;
while (running) {
printf(" 1. add user\n");
printf(" 2. add or rename user by id\n");
printf(" 3. find user\n");
printf(" 4. delete user\n");
printf(" 5. delete all users\n");
printf(" 6. sort items by name\n");
printf(" 7. sort items by id\n");
printf(" 8. print users\n");
printf(" 9. count users\n");
printf("10. quit\n");
switch (atoi(getl("Command"))) {
case 1:
add_user(id++, getl("Name (20 char max)"));
break;
case 2:
temp = atoi(getl("ID"));
add_user(temp, getl("Name (20 char max)"));
break;
case 3:
s = find_user(atoi(getl("ID to find")));
printf("user: %s\n", s ? s->name : "unknown");
break;
case 4:
s = find_user(atoi(getl("ID to delete")));
if (s) {
delete_user(s);
} else {
printf("id unknown\n");
}
break;
case 5:
delete_all();
break;
case 6:
HASH_SORT(users, by_name);
break;
case 7:
HASH_SORT(users, by_id);
break;
case 8:
print_users();
break;
case 9:
temp = HASH_COUNT(users);
printf("there are %d users\n", temp);
break;
case 10:
running = 0;
break;
}
}
delete_all(); /* free any structures */
return 0;
}
This program is included in the distribution in tests/example.c
. You can run
make example
in that directory to compile it easily.
Standard key types
This section goes into specifics of how to work with different kinds of keys. You can use nearly any type of key-- integers, strings, pointers, structures, etc.
Note
|
A note about float
You can use floating point keys. This comes with the same caveats as with any program that tests floating point equality. In other words, even the tiniest difference in two floating point numbers makes them distinct keys. |
Integer keys
The preceding examples demonstrated use of integer keys. To recap, use the
convenience macros HASH_ADD_INT
and HASH_FIND_INT
for structures with
integer keys. (The other operations such as HASH_DELETE
and HASH_SORT
are
the same for all types of keys).
String keys
If your structure has a string key, the operations to use depend on whether your
structure points to the key (char *
) or the string resides within
the
structure (char a[10]
). This distinction is important. As we’ll see below,
you need to use HASH_ADD_KEYPTR
when your structure points to a key (that is,
the key itself is outside of the structure); in contrast, use HASH_ADD_STR
for a string key that is contained within your structure.
Note
|
char[ ] vs. char*
The string is within the structure in the first example below-- |
String within structure
#include <string.h> /* strcpy */
#include <stdlib.h> /* malloc */
#include <stdio.h> /* printf */
#include "uthash.h"
struct my_struct {
char name[10]; /* key (string is WITHIN the structure) */
int id;
UT_hash_handle hh; /* makes this structure hashable */
};
int main(int argc, char *argv[]) {
const char *names[] = { "joe", "bob", "betty", NULL };
struct my_struct *s, *tmp, *users = NULL;
for (int i = 0; names[i]; ++i) {
s = (struct my_struct *)malloc(sizeof *s);
strcpy(s->name, names[i]);
s->id = i;
HASH_ADD_STR(users, name, s);
}
HASH_FIND_STR(users, "betty", s);
if (s) printf("betty's id is %d\n", s->id);
/* free the hash table contents */
HASH_ITER(hh, users, s, tmp) {
HASH_DEL(users, s);
free(s);
}
return 0;
}
This example is included in the distribution in tests/test15.c
. It prints:
betty's id is 2
String pointer in structure
Now, here is the same example but using a char *
key instead of char [ ]
:
#include <string.h> /* strcpy */
#include <stdlib.h> /* malloc */
#include <stdio.h> /* printf */
#include "uthash.h"
struct my_struct {
const char *name; /* key */
int id;
UT_hash_handle hh; /* makes this structure hashable */
};
int main(int argc, char *argv[]) {
const char *names[] = { "joe", "bob", "betty", NULL };
struct my_struct *s, *tmp, *users = NULL;
for (int i = 0; names[i]; ++i) {
s = (struct my_struct *)malloc(sizeof *s);
s->name = names[i];
s->id = i;
HASH_ADD_KEYPTR(hh, users, s->name, strlen(s->name), s);
}
HASH_FIND_STR(users, "betty", s);
if (s) printf("betty's id is %d\n", s->id);
/* free the hash table contents */
HASH_ITER(hh, users, s, tmp) {
HASH_DEL(users, s);
free(s);
}
return 0;
}
This example is included in tests/test40.c
.
Pointer keys
Your key can be a pointer. To be very clear, this means the pointer itself
can be the key (in contrast, if the thing pointed to is the key, this is a
different use case handled by HASH_ADD_KEYPTR
).
Here is a simple example where a structure has a pointer member, called key
.
#include <stdio.h>
#include <stdlib.h>
#include "uthash.h"
typedef struct {
void *key;
int i;
UT_hash_handle hh;
} el_t;
el_t *hash = NULL;
char *someaddr = NULL;
int main() {
el_t *d;
el_t *e = (el_t *)malloc(sizeof *e);
if (!e) return -1;
e->key = (void*)someaddr;
e->i = 1;
HASH_ADD_PTR(hash, key, e);
HASH_FIND_PTR(hash, &someaddr, d);
if (d) printf("found\n");
/* release memory */
HASH_DEL(hash, e);
free(e);
return 0;
}
This example is included in tests/test57.c
. Note that the end of the program
deletes the element out of the hash, (and since no more elements remain in the
hash), uthash releases its internal memory.
Structure keys
Your key field can have any data type. To uthash, it is just a sequence of
bytes. Therefore, even a nested structure can be used as a key. We’ll use the
general macros HASH_ADD
and HASH_FIND
to demonstrate.
Note
|
Structures contain padding (wasted internal space used to fulfill
alignment requirements for the members of the structure). These padding bytes
must be zeroed before adding an item to the hash or looking up an item.
Therefore always zero the whole structure before setting the members of
interest. The example below does this-- see the two calls to memset . |
#include <stdlib.h>
#include <stdio.h>
#include "uthash.h"
typedef struct {
char a;
int b;
} record_key_t;
typedef struct {
record_key_t key;
/* ... other data ... */
UT_hash_handle hh;
} record_t;
int main(int argc, char *argv[]) {
record_t l, *p, *r, *tmp, *records = NULL;
r = (record_t *)malloc(sizeof *r);
memset(r, 0, sizeof *r);
r->key.a = 'a';
r->key.b = 1;
HASH_ADD(hh, records, key, sizeof(record_key_t), r);
memset(&l, 0, sizeof(record_t));
l.key.a = 'a';
l.key.b = 1;
HASH_FIND(hh, records, &l.key, sizeof(record_key_t), p);
if (p) printf("found %c %d\n", p->key.a, p->key.b);
HASH_ITER(hh, records, p, tmp) {
HASH_DEL(records, p);
free(p);
}
return 0;
}
This usage is nearly the same as use of a compound key explained below.
Note that the general macros require the name of the UT_hash_handle
to be
passed as the first argument (here, this is hh
). The general macros are
documented in Macro Reference.
Advanced Topics
Compound keys
Your key can even comprise multiple contiguous fields.
#include <stdlib.h> /* malloc */
#include <stddef.h> /* offsetof */
#include <stdio.h> /* printf */
#include <string.h> /* memset */
#include "uthash.h"
#define UTF32 1
typedef struct {
UT_hash_handle hh;
int len;
char encoding; /* these two fields */
int text[]; /* comprise the key */
} msg_t;
typedef struct {
char encoding;
int text[];
} lookup_key_t;
int main(int argc, char *argv[]) {
unsigned keylen;
msg_t *msg, *tmp, *msgs = NULL;
lookup_key_t *lookup_key;
int beijing[] = {0x5317, 0x4eac}; /* UTF-32LE for 北京 */
/* allocate and initialize our structure */
msg = (msg_t *)malloc(sizeof(msg_t) + sizeof(beijing));
memset(msg, 0, sizeof(msg_t)+sizeof(beijing)); /* zero fill */
msg->len = sizeof(beijing);
msg->encoding = UTF32;
memcpy(msg->text, beijing, sizeof(beijing));
/* calculate the key length including padding, using formula */
keylen = offsetof(msg_t, text) /* offset of last key field */
+ sizeof(beijing) /* size of last key field */
- offsetof(msg_t, encoding); /* offset of first key field */
/* add our structure to the hash table */
HASH_ADD(hh, msgs, encoding, keylen, msg);
/* look it up to prove that it worked :-) */
msg = NULL;
lookup_key = (lookup_key_t *)malloc(sizeof(*lookup_key) + sizeof(beijing));
memset(lookup_key, 0, sizeof(*lookup_key) + sizeof(beijing));
lookup_key->encoding = UTF32;
memcpy(lookup_key->text, beijing, sizeof(beijing));
HASH_FIND(hh, msgs, &lookup_key->encoding, keylen, msg);
if (msg) printf("found \n");
free(lookup_key);
HASH_ITER(hh, msgs, msg, tmp) {
HASH_DEL(msgs, msg);
free(msg);
}
return 0;
}
This example is included in the distribution in tests/test22.c
.
If you use multi-field keys, recognize that the compiler pads adjacent fields
(by inserting unused space between them) in order to fulfill the alignment
requirement of each field. For example a structure containing a char
followed
by an int
will normally have 3 "wasted" bytes of padding after the char, in
order to make the int
field start on a multiple-of-4 address (4 is the length
of the int).
When dealing with a multi-field key, you must zero-fill your structure before
HASH_ADD
'ing it to a hash table, or using its fields in a HASH_FIND
key.
In the previous example, memset
is used to initialize the structure by
zero-filling it. This zeroes out any padding between the key fields. If we
didn’t zero-fill the structure, this padding would contain random values. The
random values would lead to HASH_FIND
failures; as two "identical" keys will
appear to mismatch if there are any differences within their padding.
Alternatively, you can customize the global key comparison function and key hashing function to ignore the padding in your key. See Specifying an alternate key comparison function.
Multi-level hash tables
A multi-level hash table arises when each element of a hash table contains its own secondary hash table. There can be any number of levels. In a scripting language you might see:
$items{bob}{age}=37
The C program below builds this example in uthash: the hash table is called
items
. It contains one element (bob
) whose own hash table contains one
element (age
) with value 37. No special functions are necessary to build
a multi-level hash table.
While this example represents both levels (bob
and age
) using the same
structure, it would also be fine to use two different structure definitions.
It would also be fine if there were three or more levels instead of two.
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "uthash.h"
/* hash of hashes */
typedef struct item {
char name[10];
struct item *sub;
int val;
UT_hash_handle hh;
} item_t;
item_t *items = NULL;
int main(int argc, char *argvp[]) {
item_t *item1, *item2, *tmp1, *tmp2;
/* make initial element */
item_t *i = malloc(sizeof(*i));
strcpy(i->name, "bob");
i->sub = NULL;
i->val = 0;
HASH_ADD_STR(items, name, i);
/* add a sub hash table off this element */
item_t *s = malloc(sizeof(*s));
strcpy(s->name, "age");
s->sub = NULL;
s->val = 37;
HASH_ADD_STR(i->sub, name, s);
/* iterate over hash elements */
HASH_ITER(hh, items, item1, tmp1) {
HASH_ITER(hh, item1->sub, item2, tmp2) {
printf("$items{%s}{%s} = %d\n", item1->name, item2->name, item2->val);
}
}
/* clean up both hash tables */
HASH_ITER(hh, items, item1, tmp1) {
HASH_ITER(hh, item1->sub, item2, tmp2) {
HASH_DEL(item1->sub, item2);
free(item2);
}
HASH_DEL(items, item1);
free(item1);
}
return 0;
}
The example above is included in tests/test59.c
.
Items in several hash tables
A structure can be added to more than one hash table. A few reasons you might do this include:
-
each hash table may use a different key;
-
each hash table may have its own sort order;
-
or you might simply use multiple hash tables for grouping purposes. E.g., you could have users in an
admin_users
and ausers
hash table.
Your structure needs to have a UT_hash_handle
field for each hash table to
which it might be added. You can name them anything. E.g.,
UT_hash_handle hh1, hh2;
Items with multiple keys
You might create a hash table keyed on an ID field, and another hash table keyed
on username (if usernames are unique). You can add the same user structure to
both hash tables (without duplication of the structure), allowing lookup of a
user structure by their name or ID. The way to achieve this is to have a
separate UT_hash_handle
for each hash to which the structure may be added.
struct my_struct {
int id; /* first key */
char username[10]; /* second key */
UT_hash_handle hh1; /* handle for first hash table */
UT_hash_handle hh2; /* handle for second hash table */
};
In the example above, the structure can now be added to two separate hash
tables. In one hash, id
is its key, while in the other hash, username
is
its key. (There is no requirement that the two hashes have different key
fields. They could both use the same key, such as id
).
Notice the structure has two hash handles (hh1
and hh2
). In the code
below, notice that each hash handle is used exclusively with a particular hash
table. (hh1
is always used with the users_by_id
hash, while hh2
is
always used with the users_by_name
hash table).
struct my_struct *users_by_id = NULL, *users_by_name = NULL, *s;
int i;
char *name;
s = malloc(sizeof *s);
s->id = 1;
strcpy(s->username, "thanson");
/* add the structure to both hash tables */
HASH_ADD(hh1, users_by_id, id, sizeof(int), s);
HASH_ADD(hh2, users_by_name, username, strlen(s->username), s);
/* find user by ID in the "users_by_id" hash table */
i = 1;
HASH_FIND(hh1, users_by_id, &i, sizeof(int), s);
if (s) printf("found id %d: %s\n", i, s->username);
/* find user by username in the "users_by_name" hash table */
name = "thanson";
HASH_FIND(hh2, users_by_name, name, strlen(name), s);
if (s) printf("found user %s: %d\n", name, s->id);
Sorted insertion of new items
If you would like to maintain a sorted hash you have two options. The first option is to use the HASH_SRT() macro, which will sort any unordered list in O(n log(n)). This is the best strategy if you’re just filling up a hash table with items in random order with a single final HASH_SRT() operation when all is done. Obviously, this won’t do what you want if you need the list to be in an ordered state at times between insertion of items. You can use HASH_SRT() after every insertion operation, but that will yield a computational complexity of O(n^2 log n).
The second route you can take is via the in-order add and replace macros.
The HASH_ADD_INORDER*
macros work just like their HASH_ADD*
counterparts, but
with an additional comparison-function argument:
int name_sort(struct my_struct *a, struct my_struct *b) {
return strcmp(a->name, b->name);
}
HASH_ADD_KEYPTR_INORDER(hh, items, &item->name, strlen(item->name), item, name_sort);
New items are sorted at insertion time in O(n), thus resulting in a total computational complexity of O(n^2) for the creation of the hash table with all items. For in-order add to work, the list must be in an ordered state before insertion of the new item.
Several sort orders
It comes as no surprise that two hash tables can have different sort orders, but this fact can also be used advantageously to sort the same items in several ways. This is based on the ability to store a structure in several hash tables.
Extending the previous example, suppose we have many users. We have added each
user structure to the users_by_id
hash table and the users_by_name
hash table.
(To reiterate, this is done without the need to have two copies of each structure.)
Now we can define two sort functions, then use HASH_SRT
.
int sort_by_id(struct my_struct *a, struct my_struct *b) {
if (a->id == b->id) return 0;
return (a->id < b->id) ? -1 : 1;
}
int sort_by_name(struct my_struct *a, struct my_struct *b) {
return strcmp(a->username, b->username);
}
HASH_SRT(hh1, users_by_id, sort_by_id);
HASH_SRT(hh2, users_by_name, sort_by_name);
Now iterating over the items in users_by_id
will traverse them in id-order
while, naturally, iterating over users_by_name
will traverse them in
name-order. The items are fully forward-and-backward linked in each order.
So even for one set of users, we might store them in two hash tables to provide
easy iteration in two different sort orders.
Bloom filter (faster misses)
Programs that generate a fair miss rate (HASH_FIND
that result in NULL
) may
benefit from the built-in Bloom filter support. This is disabled by default,
because programs that generate only hits would incur a slight penalty from it.
Also, programs that do deletes should not use the Bloom filter. While the
program would operate correctly, deletes diminish the benefit of the filter.
To enable the Bloom filter, simply compile with -DHASH_BLOOM=n
like:
-DHASH_BLOOM=27
where the number can be any value up to 32 which determines the amount of memory used by the filter, as shown below. Using more memory makes the filter more accurate and has the potential to speed up your program by making misses bail out faster.
n | Bloom filter size (per hash table) |
---|---|
|
8 kilobytes |
|
128 kilobytes |
|
2 megabytes |
|
32 megabytes |
|
512 megabytes |
Bloom filters are only a performance feature; they do not change the results of hash operations in any way. The only way to gauge whether or not a Bloom filter is right for your program is to test it. Reasonable values for the size of the Bloom filter are 16-32 bits.
Select
An experimental select operation is provided that inserts those items from a
source hash that satisfy a given condition into a destination hash. This
insertion is done with somewhat more efficiency than if this were using
HASH_ADD
, namely because the hash function is not recalculated for keys of the
selected items. This operation does not remove any items from the source hash.
Rather the selected items obtain dual presence in both hashes. The destination
hash may already have items in it; the selected items are added to it. In order
for a structure to be usable with HASH_SELECT
, it must have two or more hash
handles. (As described here, a structure can exist in many
hash tables at the same time; it must have a separate hash handle for each one).
user_t *users = NULL; /* hash table of users */
user_t *admins = NULL; /* hash table of admins */
typedef struct {
int id;
UT_hash_handle hh; /* handle for users hash */
UT_hash_handle ah; /* handle for admins hash */
} user_t;
Now suppose we have added some users, and want to select just the administrator users who have id’s less than 1024.
#define is_admin(x) (((user_t*)x)->id < 1024)
HASH_SELECT(ah, admins, hh, users, is_admin);
The first two parameters are the destination hash handle and hash table, the
second two parameters are the source hash handle and hash table, and the last
parameter is the select condition. Here we used a macro is_admin(x)
but we
could just as well have used a function.
int is_admin(const void *userv) {
user_t *user = (const user_t*)userv;
return (user->id < 1024) ? 1 : 0;
}
If the select condition always evaluates to true, this operation is essentially a merge of the source hash into the destination hash.
HASH_SELECT
adds items to the destination without removing them from
the source; the source hash table remains unchanged. The destination hash table
must not be the same as the source hash table.
An example of using HASH_SELECT
is included in tests/test36.c
.
Specifying an alternate key comparison function
When you call HASH_FIND(hh, head, intfield, sizeof(int), out)
, uthash will
first call HASH_FUNCTION
(intfield, sizeof(int), hashvalue)
to
determine the bucket b
in which to search, and then, for each element elt
of bucket b
, uthash will evaluate
elt->hh.hashv == hashvalue && elt.hh.keylen == sizeof(int) && HASH_KEYCMP(intfield, elt->hh.key, sizeof(int)) == 0
.
HASH_KEYCMP
should return 0
to indicate that elt
is a match and should be
returned, and any non-zero value to indicate that the search for a matching
element should continue.
By default, uthash defines HASH_KEYCMP
as an alias for memcmp
. On platforms
that do not provide memcmp
, you can substitute your own implementation.
#undef HASH_KEYCMP
#define HASH_KEYCMP(a,b,len) bcmp(a, b, len)
Another reason to substitute your own key comparison function is if your "key" is not
trivially comparable. In this case you will also need to substitute your own HASH_FUNCTION
.
struct Key {
short s;
/* 2 bytes of padding */
float f;
};
/* do not compare the padding bytes; do not use memcmp on floats */
unsigned key_hash(struct Key *s) { return s + (unsigned)f; }
bool key_equal(struct Key *a, struct Key *b) { return a.s == b.s && a.f == b.f; }
#define HASH_FUNCTION(s,len,hashv) (hashv) = key_hash((struct Key *)s)
#define HASH_KEYCMP(a,b,len) (!key_equal((struct Key *)a, (struct Key *)b))
Another reason to substitute your own key comparison function is to trade off
correctness for raw speed. During its linear search of a bucket, uthash always
compares the 32-bit hashv
first, and calls HASH_KEYCMP
only if the hashv
compares equal. This means that HASH_KEYCMP
is called at least once per
successful find. Given a good hash function, we expect the hashv
comparison to
produce a "false positive" equality only once in four billion times. Therefore,
we expect HASH_KEYCMP
to produce 0
most of the time. If we expect many
successful finds, and our application doesn’t mind the occasional false positive,
we might substitute a no-op comparison function:
#undef HASH_KEYCMP
#define HASH_KEYCMP(a,b,len) 0 /* occasionally wrong, but very fast */
Note: The global equality-comparison function HASH_KEYCMP
has no relationship
at all to the lessthan-comparison function passed as a parameter to HASH_ADD_INORDER
.
Built-in hash functions
Internally, a hash function transforms a key into a bucket number. You don’t have to take any action to use the default hash function, currently Jenkins.
Some programs may benefit from using another of the built-in hash functions. There is a simple analysis utility included with uthash to help you determine if another hash function will give you better performance.
You can use a different hash function by compiling your program with
-DHASH_FUNCTION=HASH_xyz
where xyz
is one of the symbolic names listed
below. E.g.,
cc -DHASH_FUNCTION=HASH_BER -o program program.c
Symbol | Name |
---|---|
|
Jenkins (default) |
|
Bernstein |
|
Shift-Add-Xor |
|
One-at-a-time |
|
Fowler/Noll/Vo |
|
Paul Hsieh |
Which hash function is best?
You can easily determine the best hash function for your key domain. To do so, you’ll need to run your program once in a data-collection pass, and then run the collected data through an included analysis utility.
First you must build the analysis utility. From the top-level directory,
cd tests/
make
We’ll use test14.c
to demonstrate the data-collection and analysis steps
(here using sh
syntax to redirect file descriptor 3 to a file):
% cc -DHASH_EMIT_KEYS=3 -I../src -o test14 test14.c
% ./test14 3>test14.keys
% ./keystats test14.keys
fcn ideal% #items #buckets dup% fl add_usec find_usec del-all usec
--- ------ ---------- ---------- ----- -- ---------- ---------- ------------
SFH 91.6% 1219 256 0% ok 92 131 25
FNV 90.3% 1219 512 0% ok 107 97 31
SAX 88.7% 1219 512 0% ok 111 109 32
OAT 87.2% 1219 256 0% ok 99 138 26
JEN 86.7% 1219 256 0% ok 87 130 27
BER 86.2% 1219 256 0% ok 121 129 27
Note
|
The number 3 in -DHASH_EMIT_KEYS=3 is a file descriptor. Any file descriptor
that your program doesn’t use for its own purposes can be used instead of 3.
The data-collection mode enabled by -DHASH_EMIT_KEYS=x should not be used in
production code. |
Usually, you should just pick the first hash function that is listed. Here, this
is SFH
. This is the function that provides the most even distribution for
your keys. If several have the same ideal%
, then choose the fastest one
according to the find_usec
column.
keystats column reference
- fcn
-
symbolic name of hash function
- ideal%
-
The percentage of items in the hash table which can be looked up within an ideal number of steps. (Further explained below).
- #items
-
the number of keys that were read in from the emitted key file
- #buckets
-
the number of buckets in the hash after all the keys were added
- dup%
-
the percent of duplicate keys encountered in the emitted key file. Duplicates keys are filtered out to maintain key uniqueness. (Duplicates are normal. For example, if the application adds an item to a hash, deletes it, then re-adds it, the key is written twice to the emitted file.)
- flags
-
this is either
ok
, ornx
(noexpand) if the expansion inhibited flag is set, described in Expansion internals. It is not recommended to use a hash function that has thenoexpand
flag set. - add_usec
-
the clock time in microseconds required to add all the keys to a hash
- find_usec
-
the clock time in microseconds required to look up every key in the hash
- del-all usec
-
the clock time in microseconds required to delete every item in the hash
ideal%
hashscan
Note
|
This utility is only available on Linux, and on FreeBSD (8.1 and up). |
A utility called hashscan
is included in the tests/
directory. It
is built automatically when you run make
in that directory. This tool
examines a running process and reports on the uthash tables that it finds in
that program’s memory. It can also save the keys from each table in a format
that can be fed into keystats
.
Here is an example of using hashscan
. First ensure that it is built:
cd tests/
make
Since hashscan
needs a running program to inspect, we’ll start up a simple
program that makes a hash table and then sleeps as our test subject:
./test_sleep &
pid: 9711
Now that we have a test program, let’s run hashscan
on it:
./hashscan 9711
Address ideal items buckets mc fl bloom/sat fcn keys saved to
------------------ ----- -------- -------- -- -- --------- --- -------------
0x862e038 81% 10000 4096 11 ok 16 14% JEN
If we wanted to copy out all its keys for external analysis using keystats
,
add the -k
flag:
./hashscan -k 9711
Address ideal items buckets mc fl bloom/sat fcn keys saved to
------------------ ----- -------- -------- -- -- --------- --- -------------
0x862e038 81% 10000 4096 11 ok 16 14% JEN /tmp/9711-0.key
Now we could run ./keystats /tmp/9711-0.key
to analyze which hash function
has the best characteristics on this set of keys.
hashscan column reference
- Address
-
virtual address of the hash table
- ideal
-
The percentage of items in the table which can be looked up within an ideal number of steps. See [ideal] in the
keystats
section. - items
-
number of items in the hash table
- buckets
-
number of buckets in the hash table
- mc
-
the maximum chain length found in the hash table (uthash usually tries to keep fewer than 10 items in each bucket, or in some cases a multiple of 10)
- fl
-
flags (either
ok
, orNX
if the expansion-inhibited flag is set) - bloom/sat
-
if the hash table uses a Bloom filter, this is the size (as a power of two) of the filter (e.g. 16 means the filter is 2^16 bits in size). The second number is the "saturation" of the bits expressed as a percentage. The lower the percentage, the more potential benefit to identify cache misses quickly.
- fcn
-
symbolic name of hash function
- keys saved to
-
file to which keys were saved, if any
Expansion internals
Internally this hash manages the number of buckets, with the goal of having enough buckets so that each one contains only a small number of items.
Normal expansion
This hash attempts to keep fewer than 10 items in each bucket. When an item is added that would cause a bucket to exceed this number, the number of buckets in the hash is doubled and the items are redistributed into the new buckets. In an ideal world, each bucket will then contain half as many items as it did before.
Bucket expansion occurs automatically and invisibly as needed. There is no need for the application to know when it occurs.
Per-bucket expansion threshold
Normally all buckets share the same threshold (10 items) at which point bucket expansion is triggered. During the process of bucket expansion, uthash can adjust this expansion-trigger threshold on a per-bucket basis if it sees that certain buckets are over-utilized.
When this threshold is adjusted, it goes from 10 to a multiple of 10 (for that particular bucket). The multiple is based on how many times greater the actual chain length is than the ideal length. It is a practical measure to reduce excess bucket expansion in the case where a hash function over-utilizes a few buckets but has good overall distribution. However, if the overall distribution gets too bad, uthash changes tactics.
Inhibited expansion
You usually don’t need to know or worry about this, particularly if you used
the keystats
utility during development to select a good hash for your keys.
A hash function may yield an uneven distribution of items across the buckets. In moderation this is not a problem. Normal bucket expansion takes place as the chain lengths grow. But when significant imbalance occurs (because the hash function is not well suited to the key domain), bucket expansion may be ineffective at reducing the chain lengths.
Imagine a very bad hash function which always puts every item in bucket 0. No matter how many times the number of buckets is doubled, the chain length of bucket 0 stays the same. In a situation like this, the best behavior is to stop expanding, and accept O(n) lookup performance. This is what uthash does. It degrades gracefully if the hash function is ill-suited to the keys.
If two consecutive bucket expansions yield ideal%
values below 50%, uthash
inhibits expansion for that hash table. Once set, the bucket expansion
inhibited flag remains in effect as long as the hash has items in it.
Inhibited expansion may cause HASH_FIND
to exhibit worse than constant-time
performance.
Diagnostic hooks
There are two "notification" hooks which get executed if uthash is expanding buckets, or setting the bucket expansion inhibited flag. There is no need for the application to set these hooks or take action in response to these events. They are mainly for diagnostic purposes. Normally both of these hooks are undefined and thus compile away to nothing.
The uthash_expand_fyi
hook can be defined to execute code whenever
uthash performs a bucket expansion.
#undef uthash_expand_fyi
#define uthash_expand_fyi(tbl) printf("expanded to %u buckets\n", tbl->num_buckets)
The uthash_noexpand_fyi
hook can be defined to execute code whenever
uthash sets the bucket expansion inhibited flag.
#undef uthash_noexpand_fyi
#define uthash_noexpand_fyi(tbl) printf("warning: bucket expansion inhibited\n")
Hooks
You don’t need to use these hooks — they are only here if you want to modify the behavior of uthash. Hooks can be used to replace standard library functions that might be unavailable on some platforms, to change how uthash allocates memory, or to run code in response to certain internal events.
The uthash.h
header will define these hooks to default values, unless they
are already defined. It is safe either to #undef
and redefine them
after including uthash.h
, or to define them before inclusion; for
example, by passing -Duthash_malloc=my_malloc
on the command line.
Specifying alternate memory management functions
By default, uthash uses malloc
and free
to manage memory.
If your application uses its own custom allocator, uthash can use them too.
#include "uthash.h"
/* undefine the defaults */
#undef uthash_malloc
#undef uthash_free
/* re-define, specifying alternate functions */
#define uthash_malloc(sz) my_malloc(sz)
#define uthash_free(ptr, sz) my_free(ptr)
...
Notice that uthash_free
receives two parameters. The sz
parameter is for
convenience on embedded platforms that manage their own memory.
Specifying alternate standard library functions
Uthash also uses strlen
(in the HASH_FIND_STR
convenience macro, for
example) and memset
(used only for zeroing memory). On platforms that do not
provide these functions, you can substitute your own implementations.
#undef uthash_bzero
#define uthash_bzero(a, len) my_bzero(a, len)
#undef uthash_strlen
#define uthash_strlen(s) my_strlen(s)
Out of memory
If memory allocation fails (i.e., the uthash_malloc
function returns NULL
),
the default behavior is to terminate the process by calling exit(-1)
. This
can be modified by re-defining the uthash_fatal
macro.
#undef uthash_fatal
#define uthash_fatal(msg) my_fatal_function(msg)
The fatal function should terminate the process or longjmp
back to a safe
place. Note that an allocation failure may leave allocated memory that cannot
be recovered. After uthash_fatal
, the hash table object should be considered
unusable; it might not be safe even to run HASH_CLEAR
on the hash table
when it is in this state.
To enable "returning a failure" if memory cannot be allocated, define the
macro HASH_NONFATAL_OOM
before including the uthash.h
header file. In this
case, uthash_fatal
is not used; instead, each allocation failure results in
a single call to uthash_nonfatal_oom(elt)
where elt
is the address of the
element whose insertion triggered the failure. The default behavior of
uthash_nonfatal_oom
is a no-op.
#undef uthash_nonfatal_oom
#define uthash_nonfatal_oom(elt) perhaps_recover((element_t *) elt)
Before the call to uthash_nonfatal_oom
, the hash table is rolled back
to the state it was in prior to the problematic insertion; no memory is
leaked. It is safe to throw
or longjmp
out of the uthash_nonfatal_oom
handler.
The elt
argument will be of the correct pointer-to-element type, unless
uthash_nonfatal_oom
is invoked from HASH_SELECT
, in which case it will
be of void*
type and must be cast before using. In any case, elt->hh.tbl
will be NULL
.
Allocation failure is possible only when adding elements to the hash table
(including the ADD
, REPLACE
, and SELECT
operations).
uthash_free
is not allowed to fail.
Debug mode
If a program that uses this hash is compiled with -DHASH_DEBUG=1
, a special
internal consistency-checking mode is activated. In this mode, the integrity
of the whole hash is checked following every add or delete operation. This is
for debugging the uthash software only, not for use in production code.
In the tests/
directory, running make debug
will run all the tests in
this mode.
In this mode, any internal errors in the hash data structure will cause a
message to be printed to stderr
and the program to exit.
The UT_hash_handle
data structure includes next
, prev
, hh_next
and
hh_prev
fields. The former two fields determine the "application" ordering
(that is, insertion order-- the order the items were added). The latter two
fields determine the "bucket chain" order. These link the UT_hash_handles
together in a doubly-linked list that is a bucket chain.
Checks performed in -DHASH_DEBUG=1
mode:
-
the hash is walked in its entirety twice: once in bucket order and a second time in application order
-
the total number of items encountered in both walks is checked against the stored number
-
during the walk in bucket order, each item’s
hh_prev
pointer is compared for equality with the last visited item -
during the walk in application order, each item’s
prev
pointer is compared for equality with the last visited item
Thread safety
You can use uthash in a threaded program. But you must do the locking. Use a read-write lock to protect against concurrent writes. It is ok to have concurrent readers (since uthash 1.5).
For example using pthreads you can create an rwlock like this:
pthread_rwlock_t lock;
if (pthread_rwlock_init(&lock, NULL) != 0) fatal("can't create rwlock");
Then, readers must acquire the read lock before doing any HASH_FIND
calls or
before iterating over the hash elements:
if (pthread_rwlock_rdlock(&lock) != 0) fatal("can't get rdlock");
HASH_FIND_INT(elts, &i, e);
pthread_rwlock_unlock(&lock);
Writers must acquire the exclusive write lock before doing any update. Add, delete, and sort are all updates that must be locked.
if (pthread_rwlock_wrlock(&lock) != 0) fatal("can't get wrlock");
HASH_DEL(elts, e);
pthread_rwlock_unlock(&lock);
If you prefer, you can use a mutex instead of a read-write lock, but this will reduce reader concurrency to a single thread at a time.
An example program using uthash with a read-write lock is included in
tests/threads/test1.c
.
Macro reference
Convenience macros
The convenience macros do the same thing as the generalized macros, but require fewer arguments.
In order to use the convenience macros,
-
the structure’s
UT_hash_handle
field must be namedhh
, and -
for add or find, the key field must be of type
int
orchar[]
or pointer
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General macros
These macros add, find, delete and sort the items in a hash. You need to
use the general macros if your UT_hash_handle
is named something other
than hh
, or if your key’s data type isn’t int
or char[]
.
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Note
|
HASH_ADD_KEYPTR is used when the structure contains a pointer to the
key, rather than the key itself. |
The HASH_VALUE
and ..._BYHASHVALUE
macros are a performance mechanism mainly for the
special case of having different structures, in different hash tables, having
identical keys. It allows the hash value to be obtained once and then passed
in to the ..._BYHASHVALUE
macros, saving the expense of re-computing the hash value.
Argument descriptions
- hh_name
-
name of the
UT_hash_handle
field in the structure. Conventionally calledhh
. - head
-
the structure pointer variable which acts as the "head" of the hash. So named because it initially points to the first item that is added to the hash.
- keyfield_name
-
the name of the key field in the structure. (In the case of a multi-field key, this is the first field of the key). If you’re new to macros, it might seem strange to pass the name of a field as a parameter. See note.
- key_len
-
the length of the key field in bytes. E.g. for an integer key, this is
sizeof(int)
, while for a string key it’sstrlen(key)
. (For a multi-field key, see this note.) - key_ptr
-
for
HASH_FIND
, this is a pointer to the key to look up in the hash (since it’s a pointer, you can’t directly pass a literal value here). ForHASH_ADD_KEYPTR
, this is the address of the key of the item being added. - hashv
-
the hash value of the provided key. This is an input parameter for the
..._BYHASHVALUE
macros, and an output parameter forHASH_VALUE
. Reusing a cached hash value can be a performance optimization if you’re going to do repeated lookups for the same key. - item_ptr
-
pointer to the structure being added, deleted, replaced, or looked up, or the current pointer during iteration. This is an input parameter for the
HASH_ADD
,HASH_DELETE
, andHASH_REPLACE
macros, and an output parameter forHASH_FIND
andHASH_ITER
. (When usingHASH_ITER
to iterate,tmp_item_ptr
is another variable of the same type asitem_ptr
, used internally). - replaced_item_ptr
-
used in
HASH_REPLACE
macros. This is an output parameter that is set to point to the replaced item (if no item is replaced it is set to NULL). - cmp
-
pointer to comparison function which accepts two arguments (pointers to items to compare) and returns an int specifying whether the first item should sort before, equal to, or after the second item (like
strcmp
). - condition
-
a function or macro which accepts a single argument (a void pointer to a structure, which needs to be cast to the appropriate structure type). The function or macro should evaluate to a non-zero value if the structure should be "selected" for addition to the destination hash.